Monkey Knowledge
How I reimagined the Monkey Knowledge upgrades back from when I was really into BTD6.
Primary
- Dart Monkey, Bomb Shooter, Tack Shooter and Glue Gunner have increased projectile speed.
- Bomb Shooter, Ice Monkey and Glue Gunner cost $25 less cash.
- Dart Monkey has slightly further range.
- Dart Monkey’s darts have +1 pierce.
- Juggernaut deals +2 damage to MOAB-class bloons.
- Ultra-Juggernauts have a 10% chance of exploding into 8 juggernauts.
- Triple Shot throws 4 darts every 4th shot.
- Super Monkey Fanclub’s cooldown is reduced by 5%, and Plasma Monkey Fanclub’s cooldown is reduced by 10%.
- On Point – Sharp Shooter has higher crit rate.
- Master Double Cross – Allows you to have 2 Crossbow Masters.
- Boomerangs that return to Boomerang Monkey will be thrown a second time.
- M.O.A.R Glaives can ricochet to 10 more bloons.
- Turbo Charge has increased attack speed.
- Perma Charge’s activated ability is even more effective.
- Roaring Hot Rangs – Red Hot Rangs set the first bloon they hit on fire.
- MOAB Press pushes back MOAB-class bloons further.
- Bloon Impact can pop Black bloons.
- MOAB Assassin and MOAB Eliminator’s activated abilities deal 4% more damage.
- Frag Bombs have 2 more frags.
- Recursive Cluster shoots an extra recursive cluster bomb every 6 shots.
- Tack Shooter’s tacks can pop frozen bloons.
- Ring of Fire can hit more bloons at once.
- Inferno Ring’s meteor has increased explosion radius.
- Blade Shooter has +2 pierce.
- The Tack Zone can pop Lead bloons.
- Ice Monkey has slightly further range.
- Permafrost slows down bloons even more.
- Ice Shards has 2 more shards.
- Deep Freeze freezes bloons for longer.
- Snowstorm and Absolute Zero are even more effective.
- Glue Gunner has further increased projectile speed.
- Miscible Glue – Glue from up to 2 Glue Gunners can cover the same bloon at once.
- Corrosive Glue pops 20% faster.
- Glue Splatter splatters across 2 more bloons.
- Glue Hose attacks 10% faster.
- MOAB Glue and Relentless Glue are more effective.
- Super Glue immobilizes bloons for longer.
- Primary monkeys attack 5% faster if all are below Tier III, and cost 5% less if all are below Tier II! (You must have placed at least 2 Primary monkeys for this effect to be applied)
- Primary Defence – First Primary monkey each game costs 50% less!
- Start each game with a free Dart Monkey!
Military
- Sniper Monkey’s shots briefly slow down Ceramic bloons.
- Cripple MOAB is even more effective.
- Bouncing Bullet can bounce to 2 more bloons.
- Supply Drop rewards 4% more cash.
- Elite Defender’s ability has no cooldown.
- Monkey Sub and Monkey Buccaneer’s darts have +1 pierce.
- Monkey Sub’s darts fly faster.
- Energizer has increased range.
- Ballistic Missile can briefly stun bloons, and First Strike Capability allows missile to stun bloons for longer and briefly stun MOABs.
- Airburst Darts have a 20% chance of splitting into 4 instead of 3.
- Sub Commander affects all Monkey Subs on screen.
- Aircraft Carrier’s mini Aces fire faster.
- Vantage Point – Monkeys placed on Carrier Flagship gain 10% more range and attack 4% faster, and Sniper Monkeys attack 12% faster.
- Grape Shot shoots an extra grape.
- Burn It Up – Hot Shot’s fire can stack multiple times.
- Ripping Hooks – Pirate Lord’s activated ability can hook BADs to deal extreme damage.
- Merchantman generates $20 more cash per round.
- Monkey Ace’s darts fly faster.
- Wingmonkey – Advanced flight path that coordinates multiple Monkey Aces on staggered attack sweeps.
- Pineapples are only dropped near the track.
- Bomber Ace has reduced cooldown between bomb drops.
- Neva-Miss Targeting’s darts turn faster.
- Razor Rotors pops bloons faster and in a larger radius.
- Apache Prime flies faster.
- Special Poperations’ activated ability allows Monkeys below Tier V to attack while in transit.
- Lone Wolf – Monkey Marine attacks 20% faster if no Sniper Monkeys are on screen.
- Smart Comanches – Comanche Commander’s mini-comanches can be set to different targeting options.
- Coordinated Tactics – Adds a ’Set All/Lock All’ option for the Heli Pilot, Mortar Monkey and Dartling Gunner.
- The Biggest One can stun MOABs.
- Burny Stuff burns bloons faster.
- Shattering Shards – When Shattering Shells removes fortifications off MOAB-class bloons, sharp frags are sprayed out.
- Blooncineration can remove fortifications off ZOMGs.
- Activated ability – unlocks all locked Dartling Gunners and boosts their swivel speed for a short duration.
- Multi-Shock – Lazer Cannon’s lazer shock shocks twice, and Plasma Accelerator’s shocks thrice.
- Refracting Ray – Ray of Doom’s ray can bounce off obstacles once.
- Where Plasma or Doom rays cross on the track, extra plasma pools are created.
- Rocket Storm’s rockets have a 50% chance of stunning bloons.
- All Military Monkeys attack 10% faster when set to ’last’ targeting priority!
- Danger Identification – New targeting priority for all military monkeys – Fast - targets the fastest bloon in range!
- All MOAB-class bloons spawn in a partially damaged state!
Magic
- Guided Magic allows Necromancer and Prince of Darkness to spawn Zombie bloons from different locations depending on targeting priority.
- Arcane Spike can pop Purple bloons.
- Hot Target – Fireball prioritizes Lead bloons.
- Wall of Fire can set MOAB-class bloons on fire.
- Shimmer activates more often.
- Tunnels of the Undead – Necromancer and Prince of Darkness can spawn Zombie bloons when bloons are popped in range of other Necromancers.
- Sun Avatar costs $3000 less cash.
- Robo Monkey’s arms can be set to any targeting priority.
- Tech Terror and The Anti-Bloon’s activated abilities can knock back MOAB-class bloons, except BADs.
- Knockback knocks back bloons harder.
- Ultravision increases range further.
- Legend of the Night’s dark hole ability has shorter cooldown.
- Bloonjitsu and Grandmaster Ninja have a 20% chance of throwing an extra shuriken.
- Distraction has a higher chance of distracting bloons.
- Caltrops can pop 1 more bloon.
- Flash Bomb can stun MOABs.
- Acidic Mixture Dip lasts for 3 more attacks.
- Transforming Tonic lasts longer.
- Acid Pools last longer and dissolve bloons faster.
- Rubber to Gold is even more effective.
- Druid of the Storm’s tornados have a chance of freezing bloons.
- Ball Lightning deals +1 damage to bloons.
- Superstorm has more pierce.
- Thorn Swarm throws double thorns on the first attack of each round.
- Spirit of the Forest can spawn up to 3 vines at once.
- Activated ability – Bursts all of Spirit of the Forest’s vines, dealing damage to all bloons. New vines will regrow after each rupture.
- Poplust can stack up to 2 more times.
- All Magic Monkeys can pop frozen bloons!
- All Magic Monkeys have increased projectile speed and lifespan!
- There can only be one.
Support
- Spike Factory’s stacks have 1 more spike.
- White Hot Spikes deal +1 damage to fortified Lead bloons and DDTs.
- Spiked Mines have larger explosion radius and deal extra damage to Ceramic bloons.
- Spike Storm launches more spikes.
- Long Reach has increased projectile speed.
- Accelerated Acceleration – Smart Spikes’ accelerated production lasts for 1 more spike pile.
- Deadly Spikes can pop 3 more bloons.
- First Village and Banana Farm each game cost $200 less cash.
- Banana Farm sells for 3% more cash.
- Banana Farm’s Tier V upgrades cost 5% less.
- Long Life Bananas last 10 seconds longer before rotting.
- Monkey Bank can hold $2000 more cash.
- IMF Loan can take deposits from available in-game cash.
- Monkey-Nomics increases end-of-round cash.
- EZ Collect increases banana collection radius even more.
- Central Market restores 1 life per round, and Monkey Wall Street restores 3.
- Monkey Village increases explosion radius of nearby military monkeys’ explosive projectiles.
- Primary Mentoring and Primary Expertise increase radius of village.
- Stunted Growth – Grow Blocker slows down regrow bloons while they are in range.
- Revealing Radar – Radar Scanner temporarily reveals camo bloons while they are in range.
- Monkey Commerce and Monkey Business cost less and are more effective.
- Monkey City reduces cost of all monkeys by 5%.
- Monkey City allows all Dart Monkeys to have Tier I, II and III upgrades for free, and a 25% discount on Tier IV upgrades.
- Sentry Turrets last slightly longer and have increased attack range.
- Fusion Sentry – Sentry Expert has a 2% chance of constructing a powerful fusion sentry, and Sentry Paragon has an 8% chance.
- Cleansing Foam slows down bloons slightly.
- Trap Filter – Bloon Trap can be set to trap only regular or MOAB-class bloons.
- Not So Impoppable – Start with 1 extra life on Impoppable difficulty!
- All Monkeys sell for 5% more cash!
- Start each game with $250 more cash!
Heroes
- All heroes have slightly increased attack range.
- All heroes have increased projectile speed.
- All heroes’ explosive projectiles deal +1 damage to fortified and MOAB-class bloons.
- All heroes’ seeking projectiles have increased turning radius.
- All heroes attack 4% faster before Round 40 if below Level 7.
- Hero Training cost is reduced by 10%.
- Quincy, Gwendolin, Striker Jones and Obyn Greenfoot start each game at Level 3.
- Quincy and Gwendolin have further increased projectile speed.
- Captain Churchill and Striker Jones’ missiles have increased explosion radius.
- Obyn Greenfoot deals +1 damage to Ceramic bloons.
- Benjamin and Etienne cost $200 less cash.
- Adora and Ezili deal +1 damage to MOAB-class bloons.
- Admiral Brickell gains accelerated sea mine production at the start of every round with MOAB-class bloons.
- Sauda and Pat Fusty have slightly further attack range.
- All heroes’ Level 10 abilities’ cooldowns are reduced by 4%, and 8% at Level 20!
- Easy to Learn, Hard to Master – All heroes gain accelerated XP earning on the first 3 turns after being placed!
- All heroes’ upgrades cost 5% less!
- All heroes earn XP 4% faster!
Powers
- Super Monkey Storm deals 50% more damage to MOAB-class bloons.
- Monkey Boost lasts for 1 more second.
- Thrive lasts for one more round.
- Cash Drop rewards 10% more cash.
- Banana Farmer has increased collection range.
- Pontoon is slightly larger.
- Road Spikes has 4 more spikes.
- Glue Trap slows down bloons by 50% more.
- Deadly Mine – MOAB Mine deals triple damage beyond round 80, and 10x beyond round 100.
- Camo Trap can de-camoize 250 more bloons.
- Tech Bot can be set to only activate abilities when bloons cross a certain section of the track.
- Energizing Totem lasts for 1 more round.
- All Powers cost 10% less Monkey Money!
- Start each game with a permanent pile of road spikes at the end of the track!
- Earn 10% more Monkey Money from wins on any map and difficulty!
Paragon
- Paragons cost $60000 less cash.
Elite
- All monkeys have 6% further range!
- All monkeys attack 6% faster!
- No Limits – All attacks that deal percentage-based damage have a much higher damage cap.
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