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2021 – PRESENT
ETERNAL
WIKI
WEBSITE
PERSONAL
SOFTWARE
An assortment of all my creations. My personal wiki!
2024 – PRESENT
DEVELOPING
MAINTAINING
ACADEMIC
All my hand-crafted maths questions, game development in Desmos, and more!
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SUMMER 2025 – PRESENT
APPLICATION
A music player for personal use!
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MAY 2022 – PRESENT
FRAMEWORK
A specialised list for weighted randomisation, implemented in every language as I know. I now use it as an exercise when learning new ones!
JULY 2024 – PRESENT
An automated content deployment framework for SvelteKit
APRIL 2025 – PRESENT
INDETERMINATE
More beautiful puzzle solving
SUMMER 2023 – PRESENT
ON HIATUS
GAME
A keyboard-based rhythm game. Originally implemented in Python as a proof of concept, will properly develop in Unity someday!
LANGUAGE
A syntactically delicious conceptual programming language!
A fictional reimagining of the coolest place on Earth.
2020 – PRESENT
WORLDBUILDING
A custom card game for me and my sister to play, inspired by Yu-Gi-Oh!
2022 – PRESENT
GENERAL
Mathematical piracy and chaotic fun
SEPTEMBER 2025 – PRESENT
A quick and simple tool for applying blur and other CSS effects to images straight from the clipboard
MAY 2025 – PRESENT
An adventurer’s archive of techniques and tricks for solving Skyscrapers puzzles
2024 – 2025
ARCHIVED
WRITING
A weekly newsletter on Python tips and tricks
DECEMBER 2025 – PRESENT
TOOL
Extracting custom cards data from DuelingBook for conversions to other data formats
Zooming in on the Mandelbrot set and other fractals
LATE 2025 – PRESENT
EXTENSION
Visual Studio Code extension for supcode-flavoured editor customisations
FALL 2025 – PRESENT
Lightweight Rust-powered CLI to convert arbitrary strings to normalised kebab-case identifiers
Archiving file system metadata for Git while avoiding tracking large files
PROGRAM
An applicative brainf*** parser/evaluator
Sorting algorithms implemented in languages I’m learning
Building abstract syntax trees for parsing and computing mathematical expressions
SUMMER 2025
A simple 2D polygon shooter game
2025
A script for shuffling a YouTube playlist through the Google API
JULY 2024
Provides colour palettes for use in other projects
FEBRUARY 2024
A collection of standalone C# projects made for fun, including a Mandelbrot set renderer and quaternion calculator
2022
Utilities for general use throughout Python projects
Web-based prototype of Avidity, now re-developing in Unity.
2024
A probabilistic particle simulator for modelling chemical reactions
Rendering images with random walks
An automated content deployment framework for exporting Markdown files in repositories to GitHub Pages. The predecessor to Squarkdown.
A series of projects relating to Yu-Gi-Oh
2021 – 2022
Playful & Energetic New General Utility & Information Network Bot, the masbot ADE of Antarctica.
GRAPHIC DESIGN
A fan-made Bloons TD 6 newspaper